The story in The Outlast Trials minimal at best. " The Outlast Trials doesn’t really do anything too clever with its storytelling" Throughout my time with the game, it was able to manage frame rates of between 80 and 140 with the settings mostly set to the highest available option at a resolution of 1080p. The game ran quite well on my mid-range gaming PC equipped with a Ryzen 5 3600, a GeForce RTX 3060 Ti, and 32GB of RAM, and despite having the game installed on a SATA SSD, the loading times were short, aside from the first time the game loads up. The player characters themselves might not look too impressive to begin with, but the ability to unlock cosmetics does a lot to make looking at other players’ characters much more pleasant. This can largely be attributed to strong art direction that was undoubtedly honed over the course of developing the last two Outlast games. Even when you’re in pitch darkness and the only way you’re looking at the game’s levels is through the grainy sepia tones of your night vision goggles, The Outlast Trials still looks pretty good. The strength of the game’s visuals are exemplified in some of the monster designs, showing you every grotesque feature in minute detail. The Outlast Trials, in its depiction of dark and dingy hallways and rooms, is a great-looking game. " The Outlast Trials can feel incredibly creepy" The comparisons might also be helpful since there just aren’t that many well-made level-based co-op horror experiences out there aside from indie titles like GTFO. While GTFO is a much more difficult game, The Outlast Trials still bears a striking resemblance in how some of its levels look and operate. Interestingly, The Outlast Trials bears a surprising level of similarity to indie co-op horror shooter GTFO, where players are put through rigorous missions with scarce resources as they try and avoid as many grotesque horrors as they can. You can, of course, use your night vision goggles, but they eat up battery at a rather alarming rate, and you’ll be better off saving them for when you have no other real options. Coupled with the rather excellent sound design, The Outlast Trials can feel incredibly creepy, especially when you can only hear the ever-closing sounds of your enemies’ heavy footsteps, or the distant screams of an ally that has been discovered. The atmosphere in The Outlast Trials is quite thick too, owing in large part to the fact that you’re going to be spending quite a bit of time in darkness. You can also find more advanced tools, like a smoke mine, that lets you scurry away if an enemy ever gets close enough to where you might have planted it. Throw an empty bottle to distract an enemy while you quickly jump into a nearby locker to hide, for example. Since you can’t really fight back against the horrors you’re in the room with, you instead have to rely on stealth and whatever item you can find. The other side of the horror in The Outlast Trials comes from its mechanics. " The Outlast Trial is hoping that it’ll continue to scare you well into the game by suddenly showing you a horrifyingly-disfigured face." How well this works can be up for debate players tend to have different levels of tolerance for this sort of thing after all, and while some of us might find jump scares rather dull after the first couple of times, others might still find it incredibly compelling horror. Rather, The Outlast Trial is hoping that it’ll continue to scare you well into the game by suddenly showing you a horrifyingly-disfigured face. You’re not going to get some deep-rooted psychological trauma like the Silent Hill franchise from this game. Most of the more interesting level design and mechanics largely come from the game’s co-op, and when played in single player, The Outlast Trials feels like little more than a retread of the games we already played back in Outlast and Outlast 2.ĭespite its focus on co-op, however, The Outlast Trials still largely relies on its jump scares and creepy atmosphere to scare you. Let’s get this out of the way, while it can be played completely solo, The Outlast Trials definitely treats co-op as the main method of playing. How well the game pulls off having up to three friends with you while you skulk around dark, dinghy hallways with no way to fight back against the monstrosities you’re pitted against is quite an interesting subject. With the third game, however, developer Red Barrels decided to try something that most horror games can’t really pull off effectively-co-op. The Outlast franchise has enjoyed quite a bit of success with its two single-player outings in the form of Outlast and Outlast 2.
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